AI Insights · Timothy · October 2021
Top 5 Boxing Games on iOS in Croatia Q3 2021
Discover how the top boxing games performed on iOS in Croatia during Q3 2021, including trends in downloads, revenue, and active users.
During the third quarter of 2021, the top five boxing games on iOS in Croatia exhibited varied performance metrics, as reported by Sensor Tower. Here's a detailed look at the trends in weekly downloads, revenue, and active users for these popular games.
Slap Kings by Lion Studios experienced a steady weekly revenue of around $3-$5, peaking at $5 in late August. Weekly downloads fluctuated, with a notable increase to 109 in the final week of September. Active users saw a general decline from 376 in mid-July to 188 in mid-September, before a significant rise to 392 by the end of the quarter.
Real Boxing 2 from Vivid Games S.A. saw a peak in weekly revenue of $25 in mid-August. Downloads reached a high of 107 in mid-July, but later weeks saw a decline, reaching as low as 4 by the end of September. Active users also decreased from a high of 127 in late July to zero for several weeks in September, with a brief return to 10.
EA SPORTS™ UFC® by Electronic Arts had its highest weekly revenue of $74 at the start of the quarter, with a general downward trend, stabilizing around $18-$28 towards the end. Downloads saw a peak of 70 in mid-July, with a subsequent decline to around 11-12 in early September, before rising again to 37 by the end of the quarter. Active users showed a steady decline from 209 in late July to 115 in early September, then an increase to 156 by the end of September.
I, The One - Fighting Games by Azur Interactive Games Limited had no recorded revenue during this period. Downloads were highest at 43 in early July but dropped significantly, with some weeks seeing no downloads. Active users remained relatively stable, starting at 124 in late June and ending at 104 by the end of the quarter.
Swipe Fight! by BoomBit, Inc. had consistent weekly downloads of 48 in late July and early August. Active users increased from 37 in late July to 79 in early August. No revenue data was recorded for this game during the specified period.
These insights into the performance of top boxing games on iOS in Croatia during Q3 2021 highlight the dynamic nature of the mobile gaming market. For more detailed insights and data, visit Sensor Tower.